is there an easier way to use these in godot? the sprites in all the different animations dont line up so instead of having a single collider there would have to be multiple for each animation. also does anyone know an easy way to make is so the jump and attack etc dont move on the sprite sheet but just change animation without changing original position?
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is there an easier way to use these in godot? the sprites in all the different animations dont line up so instead of having a single collider there would have to be multiple for each animation. also does anyone know an easy way to make is so the jump and attack etc dont move on the sprite sheet but just change animation without changing original position?
i really love the style and want to use these animations but it seems more trouble than its worth trying to implement these into the godot animator
loved the way the animations look had to get the bundle
Thank you! I’m glad you loved the animations. Enjoy the bundle!